Struct kos_sys::dc::maple::maple_state_t

source ·
#[repr(C)]
pub struct maple_state_t {
Show 14 fields pub driver_list: maple_driver_list, pub frame_queue: maple_frame_queue, pub ports: [maple_port_t; 4], pub dma_cntr: c_int, pub vbl_cntr: c_int, pub dma_buffer: *mut u8, pub dma_in_progress: c_int, pub detect_port_next: c_int, pub detect_unit_next: c_int, pub detect_wrapped: c_int, pub vbl_handle: c_int, pub gun_port: c_int, pub gun_x: c_int, pub gun_y: c_int,
}

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§driver_list: maple_driver_list§frame_queue: maple_frame_queue§ports: [maple_port_t; 4]§dma_cntr: c_int§vbl_cntr: c_int§dma_buffer: *mut u8§dma_in_progress: c_int§detect_port_next: c_int§detect_unit_next: c_int§detect_wrapped: c_int§vbl_handle: c_int§gun_port: c_int§gun_x: c_int§gun_y: c_int

Auto Trait Implementations§

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impl Freeze for maple_state_t

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impl RefUnwindSafe for maple_state_t

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impl !Send for maple_state_t

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impl !Sync for maple_state_t

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impl Unpin for maple_state_t

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impl UnwindSafe for maple_state_t

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